So folks. I've been throwing math at the new vehicle damage charts. The results are not pretty. Not pretty at all. I've calculated the number of hits at Strength X required to wreck/explode a vehicle at AV-Y, and compared it from 5th Edition to 6th Edition. Here's a few things that are shaking out. (Note: I got wordy so this went from a FB post to a full-on blog post).
As a note I've assumed 3 Hull Points on all vehicles below AV 14, and 4 Hull Points on all AV 14.
The vehicle damage rules are as follows to the best of my knowledge. Glances remove hull points, but do nothing else. Penetrations remove hull points AND roll on the vehicle damage table.
Damage table is as follows:
1-2 Shaken
3 Stunned
4 Weapon Destroyed
5 Immobilized
6+ Explodes