Battle Plan Roll 6s

Thursday, April 25, 2013

What you talking 'bout GW?



 


Yesterdays White Dwarf Daily caught my attention. Not the content itself, but one specific word used in the first sentence. Here it is copied word for word.....

"May's issue of White Dwarf is out on Saturday in all Games Workshop Hobby Centres and all good independent stockists."

What do they mean by all GOOD independent stockists? Are they taking a stab at all the retailers that have come under scrutiny for selling new releases early?

 Second, I still think it is funny how they describe the content of the magazine....

"As always it will be packed with hobby articles, from our stage-by-stage painting guides in Paint Splatter to the action-packed Battle Report."

I am specifically referring to the "action-packed" part. The battle reports haven't been action packed in years. Most of the time you can't even follow what is happening because they leave out vital information. I for one would also enjoy them more if the armies were legal and the people playing them knew what they were doing. Maybe GW should let people send in battle reports. That would be much more entertaining.

I guess you can always count on GW to give you a good laugh with their strange and ridiculous statements.

Monday, February 25, 2013

Space Wolf Army Build Thoughts & List



Howdy folks.  Of late my mind has been on my Wolves and Guard, and competitive list building for the lead-up to Adepticon and events in between.  I’ve had no problem building Imperial Guard centralized lists.  Imperial Guard stepped up really well into 6th edition.  Their firepower is still great, they have a strong flier presence, blobs are still durable.  They suffer a bit from the fact that their mobile troops are like tissue paper and have trouble holding objective on the far side of the board, but otherwise they’re fairly good.  Both those problems are easily mitigated by allies or worked around, and the addition of a rune priest to a blobbed platoon gives them a very creditable (if slow) deathstar that can handle a variety of targets.

But this article isn’t about my IG.  This article is about my Space Wolves.  I’ve really struggled to come up with a Space Wolf army that can make the competitive cut on its own since 6th edition came out.  The problem really boils down to one thing for me.  Flyer Defense.  

Thursday, December 20, 2012

What Grinds My Gears

Howdy guys. Been awhile since I’ve been of a mind to blog, but the upcoming Dark Angels release got me thinking down a track that has me really annoyed.  I was looking at the new models that are on deck, and it got me thinking about the various model/codex releases over the last few years and I came to a conclusion. That being that Space Wolves (my pet army) got seriously screwed by GW on models.

The Space Wolf Codex got exactly two new kits when it was released, the Space Wolf Pack, and Space Wolf Terminators.  And ignoring the independent characters that was it.  You had Canis Wolfborn there to tease you with the idea of a unit of Thunderwolf Cavalry (at $50 per model), but otherwise nothing.  It was 2 ½  years later before GW released kits for those models.

So Codex: Space Wolves got a grand total of 4 plastic kits (and I only count the Fenrisian Wolf kit grudgingly), and had to wait nearly 3 years for their big splashy kit.  Contrast this with the following model releases.

Imperial Guard – 10 Kits
                Valkyrie
                Catchan Command
                Cadian Command
                Ratlings (Resculpt)
                Sentinels (Recut)
                Leman Russ (Recut)
                Demolisher (Recut)
                Hellhound(Recut)
                Chimera (Recut)
                Manticore
               

Tyrannids – 8 Kits
                Tyrand Guard
                Hive Guard
                Trygon
                Gargoyles
                Tervigon
                Venomthrope
                Pyrovores
                Raveners

Blood Angels – 4 Kits (All with Codex)
                Death Company
                Sanguinary Guard
                Baal Predator
                Stormraven

Dark Eldar - ~ 15Kits
                The Whole Damned Army

Grey Knights – 3.5 Kits (All with Codex)
                Strike Squad
                GK Terminators
                Dreadknight
                (Access to Stormraven)

Necrons – 9 Kits
                Stalker
                Lychguard
                Immortals
                Ghost Arc
                Night Scythe
                Command Barge
                Tomb Blades
                Wraiths
                Spyders

Chaos – 6Kits
                Mutilators
                Cultists
                Helldrake
                Raptors
                Forgefiend
                Chosen

Dark Angels – 5 Kits (All With Codex)
                Niphilim Fighter
                Land Speeder Vengeance
                Knight Terminators
Ravenwing Bikes (Recut)
Ravenwing Command
???

               
This bugs me.  Now I know that power armor codices all piggy back off the Codex: SM model range, but I can’t help but feel annoyed that Space Wolves got so markedly little, and had to wait so long for it.
On top of which is my pet game-play complaint. Space Wolves are the only codex released since 2006 that doesn’t have a flyer/flying MC within their codex.

The 6 following codices have them (including DA), and 4 preceding codices have them thanks to WD updates.   I know I can get the odd flyer with allies, but it would be nice to have something in my codex.  Even if it were only access to the crappy, crappy Stormtalon, at least it would be something I could take more than one of.

The only other codices with that problem are Templar, Eldar, Tau, and Sisters of Battle and which are all on deck for the next couple years.  Space Wolves likely won’t see another codex for another 4-5 years.  And in my book that’s way too damned long.

To sum up.  Space Wolves got fewer kits than anyone but GK (and the hell with them); had to wait almost 3 years to get two of them; their big fancy kit (TWC) was one of the late kits; and their codex is completely shut out of one of the main mechanics of the new edition (fliers) and is likely to remain so until a new codex arrives.  And that Gentlemen, really grinds my gears.

Monday, November 19, 2012

BPR6 Podisode 11

HOLD THE PRESS!

Not really I just wanted to say that. After several months of scheduling conflicts and personal priorities we are back up and running. We recorded the latest episode (#11) last night so it should be up as soon as Mike gets the editing done. We apologize for the low audio quality as we recently changed our recording technique and have not worked out all the bugs.

Seth@BPR6