Thursday, December 20, 2012
Monday, November 19, 2012
Not really I just wanted to say that. After several months of scheduling conflicts and personal priorities we are back up and running. We recorded the latest episode (#11) last night so it should be up as soon as Mike gets the editing done. We apologize for the low audio quality as we recently changed our recording technique and have not worked out all the bugs.
Wednesday, September 19, 2012
Friday, September 14, 2012
Monday, September 10, 2012
Saturday, September 1, 2012
Monday, August 20, 2012
Saturday, August 18, 2012
I just want to clarify that while it is listed as having a Power Fist and not a Dreadnought Close Combat Weapon, because it is a Walker it does not suffer from the Unwieldy special rule, that's why it's simplified in the codex entry.
Str 6, ws 4, bs4, i4
Multi-Melta / Power Fist (with inbuilt combi-bolter)
can swap the Multi-Melta for a butcher-cannon, or twin reaper auto cannons (which is pretty cool, since that's an entire riflemen in one arm, but with less range), twin-linked lascannon or a twin-linked heavy flamer.
can swap combi-bolter for a meltagun or heavy flamer
Mark of Khorne: Rage USR
Mark of Nurgle: 5+ restore a hull point OR repair immobilized / weapon destroyed at the start of a turn. Does not let it get back up after having been killed unlike Unholy Vigor.
Mark of Slaanesh: Sonic scream, gives it offensive/defensive grenades
Mark of Tzeench: flame weapons (if it has any) are +1 strength and -1 AP (heavy flamers are AP3."
Ill Take 3.
Wednesday, August 8, 2012
That’s right all you Chaos players… I refused point blank to believe that GW would ever release Chaos Cultist, but they have. The Dark Vengeance boxed set (did I not mention the name previously?) will have 2 units of 10 Chaos Cultist models, one armed with auto-guns (with a shotgun & CC weapon for the leader and a Heavy Stubber support trooper) and one with auto-pistol & CC weapon (with 2 CC weapons for the leader and a Flamer support model).
The Chaos Cultist look like everything you’ve ever wanted for Chaos. They’re bound in rags, with metal half-masks and weapons that suit the cobbled-together, improvised look that you expect from the dregs of Chaos.
But that’s not all for those naughty Chaos worshippers; they’re getting a unit of 6 Chosen…elite Chaos Space Marines, armed with a variety of Power Weapons (a Maul on the Sergeant, a Power Fist, a Chain Axe and a set of Lightning Claws by the look of things). The remaining Chosen are armed with Boltguns, but this bodes well for the potential that these exemplars of Chaos might get some more customisable options in the upcoming new Chaos Marines codex.
To lead your forces, you have the obligatory Chaos Lord, armed with a Power Sword & Plasma Pistol. His pose is a bit static, but that is only in comparison to the much more animated Chosen.
Lastly… what would Chaos be without something big and menacing to bring to the table? Well… how about a brand new model… the Hellbrute!
The massive Hellbrute model comes equipped with a Multi-Melta & Power Fist. Suggesting that this isn’t a Dreadnought replacement, but is in fact a huge suit of specialist armour crewed by a Chaos Marine (or more likely a Champion). Actually, the model resembles a huge suit of Terminator Armour with lots of cool Chaos gribbly bits… I’m hoping for a Monstrous Creature that acts like the Dreadknight… what about all you Chaos fans? What would you like it to be?
But what about the Dark Angels?
They haven’t been left wanting and with a new codex (no doubt in their future) there is quite a bit to have a look at.
Firstly, they wouldn’t be Space Marines without the obligatory 10 man Tactical Squad. However, the Dark Angel Tactical-Squad has a twist… it’s got Plasma!
The ordinary Space Marine grunts come sporting a Boltgun, but the squad also has a Plasma Gunner and a Heavy Plasma Cannon model giving support… and just to round out the theme… a Plasma Pistol/Chainsword Sergeant.
Looks like that squad will be getting hot!
The Tactical Squad also has a mixture of poses, this time around. Some of the Bolter-totting Marines are holding their ubiquitous weapon at jaunty angles to make the squad look a bit more animated… and it works too… good job GW!
The Marine side wouldn’t be Space Marines without a smattering of Terminators… so you get a squad of 5 of them. It’s a pretty standard squad, with Stormbolter/Power Fist, with a Power Sword Sergeant. However, you do get an Assault Cannon and Chainfist option… and true to previous form… the models now come in a variety of more dynamic poses with the squad sergeant even sporting Wings but thankfully no nipple armour!
The last squad in the box is a unit of 3 Space Marine (or Ravenwing) Bikers, with Sergeant and one Biker sporting Bolt Pistol/Chainsword and the third Biker packing a Plasma Gun. The models look similar to previous Ravenwing Bikers (with that big wing banner on the back) and are probably the least inspiring out of the box.
But let’s not end on a low… let’s talk about the Dark Angel Triple Whammy… 3 Heroes!
The box will contain a Dark Angels Company Master (Balthasar)… resplendent with his erect Power Sword!
A Dark Angels Librarian… with a slightly less impressive looking Force Sword… and a limited edition Interrogator Chaplain, who’s Power Armour (including smoking exhaust details) and embellished robe might be the most ostentatious model in the box!
That’s all the models in the box… but what about the Rulebook?
I know many of you have been planning to buy the box (price TBC) in order to get your hands on the smaller rulebook. So rest easy… there will be one in the box.
There will also be templates and a new How to Play Dark Vengeance booklet, that allows you to jump right into the action.
Monday, July 30, 2012
So the title of this post is not that descriptive. You know I am going to address 6th edition and probably assume it is going to be about the rules and I am going to bash them like so many other people are doing right now. Well you would be partly correct. I am going to talk a little about the new rules but there will be no bashing from me.
People seem to hate what they don't understand. With 6th edition in its infancy, people, mostly those on the internet who decide their opinion is worth something, have not had enough time to play, evaluate, and make an educated statement regarding this edition. I have played about 15 games myself and still have no clue what types of armies are going to be competitive. I can tell you that within those 15 games I have played (and played against) a variety of armies and army types and they all seem to perform well.
Daemons: I want to give GW a big round of applause. I spend a great deal of time in forums checking rumors. While almost everyone was certain we would be getting plastic plague bearers, the addition of new unit choices and a revision/addition to the daemon codex seemed to go unnoticed until the white dwarf was released. I hope that this becomes a trend. This was all a big and complete surprise.
Over the past several weeks my attitude towards GW has done a complete 180. Despite all the bitching and moaning we do as players you have to give it to them. In reality they are a fantastic miniatures company and seem to be getting their act together. Thank you GW!
Sunday, July 29, 2012
Thats right gamers, Forgeworld, the people who bring us such awesome things that put regular Games Workshop stuff to shame, are now bringing us the Horus Heresy as a series of campaign books.
Hopefully they will give us rules for Primarchs and awesome models for them as well.
I am so excited for this that I am pissing blood!
Saturday, July 28, 2012
Friday, July 13, 2012
On this wonderful Wednesday night I have finally decieded to take a crack at an 1850 6th ed list. I have decided to go back to playing black templars disguised as my excorsist for a while. after much slaving over a hot keyboard I have come up with the list below.
Thursday, July 12, 2012
Howdy Folks. I’ve got one more list I’d like to put out there for consideration. This time we’re working over my Imperial Guard. The below list is an updated variations on my 5th Edition mixed Foot/Mech lists, that I’m hopeful will be okay in 6th. I’ll be posting some comments and thoughts on the lists below.
Imperial Guard - 1850 Pts
HQ – 295 Pts
Command Squad w/ 4x Plasma & Astropath
Rune Priest w/ Power Axe w/ Divination
Tuesday, July 10, 2012
Sunday, July 8, 2012
Friday, July 6, 2012
Monday, July 2, 2012
|this is going to hurt......|
Monday, June 25, 2012
Wednesday, June 20, 2012
Tuesday, June 12, 2012
Monday, May 21, 2012
#1. I play a damned good game.
#2. I never paint my miniatures.
I'm not here to talk about #1, but instead #2.
Wednesday, May 9, 2012
Tuesday, May 8, 2012
Monday, April 30, 2012
Thursday, April 26, 2012
"WARNING: My last post caused my server to crash (traffic overload). I have fixed the problem temporally, as a side effect the site will load slowly. Only so many people can view the contents at a time so if you cannot get in try again later. If you cut and paste the contents below and put on another site, please leave this warning so others understand what is going on.
Thursday, April 19, 2012
So the rest of Team Scabbard and I are now sitting in line for the next 3 hours in hopes that we all get one.
More to come from Adepticon!
Tuesday, April 17, 2012
Sunday, April 15, 2012
Wednesday, April 11, 2012
1 Archon: shadow field and agonizer
3 squads of 4 trueborn: 4 blasters each and venoms (double cannons, flicker field, night shield)
3 squads of 5 warriors: 1 blaster each and venoms (double cannons, flicker field, night shield)
1o witches with hydra gauntlet in raider (flicker field)
9 witches with hydra gauntlet in raider (flicker field)
3 ravagers (flicker field, night shield)
I think it is a very balanced list game wise and got above average paint scores so I am very happy with how it turned out. I am however sad at one thing. Before deciding on the pain scheme I did two things. First I looked at all the colors of paint I have never used, and second I looked at pics of other DE armies on the interwebs so as to avoid having an army similar to others. You know what happened.....all the DE armies at the event were purple! I guess I missed the memo.
I am looking forward to adding an extra 150 pts of painted minis to get it to the 2000 pt level needed for the ATC. That is assuming I don't change my mind and decide to take Daemons between now and then. This is only about half the models I have for the DE so I have a lot of work ahead of me if I want them all painted.
Friday, March 30, 2012
Thursday, March 29, 2012
Sunday, March 25, 2012
When you are that age, things like that are cool.
Monday, March 19, 2012
Tuesday, March 13, 2012
In addition to the team tournament I am participating in The Battle for Piscina IV is a narrative event. Here are the details for the event:
- The Battle for Piscina IV is a narrative event and you must bring a Dark Angels, Imperial Guard or Ork force to participate. (NO IG SPOTS LEFT)
- Each participant will bring an army that will consist of 750 points or less.
- Each participant will receive a Battle Briefing in advance that will outline the historical forces used in each scenario, how many points can be used, as well as any special rules or stratagems that will be used.
- Participants will be modifying their army list throughout the event to suit the needs of each scenario.
- Participants will be teamed up at times with others to meet the needs of the narrative.
- The Battle for Piscina IV consists of four rounds of play. During each round you will be assigned a table and may have 1 or more team mates and foes. Not every battle will necessarily be equal.
For more information on this and historically accurate armies for the battle go to 2ndcitywarzone.blogspot.com.
I have no interest in Orks so I chose Dark Angels. Here is my 750 points:
Belial - thunder hammer and storm shield = 130
5 Deathwing terminators - thunder hammer and storm shield x 5 = 215
5 Deathwing terminators - thunder hammer and storm shield x 5 = 215
Devastator squad - 4 plasma cannons, sergeant has bolter = 190
I have all of the models except 3 plasma cannons. Now I just need to assemble and paint them.
However, the Dark Angels will have to wait a few weeks. I am still trying to finish my Dark Eldar. There are 3 ravagers, 1 raider, 3 blasterborn, and 10 witches that need paint first. I keep saying I'm behind on updates for them so at this point I am going to wait till the whole army is finished and post an army pic. Until next time.....
Monday, March 12, 2012
Greeting All!! For those who don't recognize my usual online handle, this is Wooten. The Wooten of Wolves, Imperial Guard, and (most recently) Tau.
I had hoped to kick off my arrival to the blogosphere with a full spread of pictures of my ongoing obsession, my pre-Heresy Space Wolf army. However, I am sad to report that my wife has currently left town with the only cable capable of connecting my camera to my computer. And since I be in a blogging sort of mood, I'm gonna skip the picture show and move on to my project log.
As those who are member of the FB page are aware I like to post updates every so often of my progress on building and converting for my various armies.
It’s good for my morale. Lesson one kiddies. If you plan to convert an entire army, be prepared for everything to take FOR-FREAKING EVER!!!
As an example, I've spent most of the last 3 hours just building 3 infantry models. And these are to a design that I'm familiar with and comfy with. Ugh. But rant over, before I go on too long with it. On to the update.
Space Wolf Project Log Update:
Completed Since Last Update
1) Long Fangs Squad #3 Built
2) 3x Thunderwolf Cavalry Completed
3) Thunderwolf Lord #1 Completed
4) Choosers of the Slain (x2) Completed
5) Wolfguard w/ Combimelta & Power Fist x2 Built
On Deck (And Required For Adepticon)
1) Wolfguard x2 w/ Combi-Weapons & Fists (Base & Paint)
2) Grey Hunter x10 w/ 2xMelta
3) Long Fang Sergeants x3
4) Rune Priests x4
Upcoming Projects (Hypothetically in Order of Priority)
1) 4x Swiftclaw Riders (Assemble & Paint)
2) 1x Swiftclaw Attack Bike (Assemble & Paint)
3) Logan Grimnar Conversion
4) Thunderwolf Cavalry x2
5) Iron Priest on Thunderwolf
6) Arjac Rockfist Conversion
7) Wolf Scouts Squad #2
8) Terminator Squad #2
9) Terminator Squad #3
10) Misc Special/Heavy Weapons Troopers for Variety
11) Landspeeders (2-4)
It’s been about 2-3 weeks since the last update. Not fantastic progress, but not bad. Anyone who recalls the last list will note that the new releases did in fact jump to the head of the line. I couldn't resist having new kits to play around with. And new bits to feed the maw of conversion….Dear god. I'm almost depressed by how elated I got when I saw there were 6 brand new unarmoured heads for me to play around with in each box of thunderwolves (I bought 2).
Thats all for this round. With any luck I'll be able to get pictures up for the next round. Cheers All!!
Monday, March 5, 2012
Tuesday, February 28, 2012
Thursday, February 23, 2012
Thursday, February 16, 2012
Tuesday, February 14, 2012
Wednesday, February 8, 2012
Thursday, February 2, 2012
|what they looked like before i messed them up >.<|
Friday, January 27, 2012
The 40K Heretics Rulebook is Real… Only it’s Not!
Yes… you heard that correctly. After a lot of digging and snooping around the inside of the great citadel (or should that be Citadel) that is Games Workshop, we have some very interesting news about the so-called Heretics 40K Rulebook… or the 6th Edition Leak for those with little flair for the dramatic!
It turns out that this is in fact an actual early version of the 6th Edition rules… but not quite. Apparently the Design department were let loose on the 40K system… they were allowed to try anything they fancied… we’re told that nothing was off the table. This “no-holds-barred” version was then edited down with the truly unworkable ideas removed and those that could prove to be exciting or contentious left in to be play-tested… so was born the Heretics 40K Rulebook!
This version was sent to trusted play-testers. Who like all trusted minions… were turned by the
Monday, January 23, 2012
Thursday, January 19, 2012
Monday, January 16, 2012
Congo line of Scarab are out, but the Necron do get some love.
So read them while there hot.
Also Tau and Black Templar's were NOT updated this time around - indication of them being released next most likely.